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 PROJECT 1 :

 PROJECT 2 : RENDERING

1. Export the revit data to 3dmax using

    FBX format

1. Export the revit data to 3dmax using

    FBX format

2. Apply materials to the building

3. Edit material inside photoshop for          texture 

WORK IN PROGRESS

1. Export the revit data to 3dmax using

    FBX format

4. Open texture file and insert to

    3dmax

5. Apply texture to material

6. Apply the material with texture to 

    building

4. Open texture file and insert to

    3dmax

7. Apply another material with the          same step above

6. Apply the material with texture to 

    building

8. Adjust UVW map for better texture

9. Adding suitable material for interior

10. Configure light for indoor lighting

11. Adding artificial light with IES

12. Create fitting for light fitting

13. Test rendering to see the result

14. Edit The rendering with photoshop

15. Putting human figure

EXTERIOR

INTERIOR

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